Repository URL to install this package:
Version:
7.2.1 ▾
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traitsui
/
key_bindings.py
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# (C) Copyright 2004-2021 Enthought, Inc., Austin, TX
# All rights reserved.
#
# This software is provided without warranty under the terms of the BSD
# license included in LICENSE.txt and may be redistributed only under
# the conditions described in the aforementioned license. The license
# is also available online at http://www.enthought.com/licenses/BSD.txt
#
# Thanks for using Enthought open source!
""" Defines KeyBinding and KeyBindings classes, which manage the mapping of
keystroke events into method calls on controller objects that are supplied
by the application.
"""
from traits.api import (
Any,
Event,
HasPrivateTraits,
HasStrictTraits,
Instance,
List,
Property,
Str,
cached_property,
observe,
)
from .api import HGroup, Item, KeyBindingEditor, ListEditor, View, toolkit
from traits.trait_base import SequenceTypes
# -------------------------------------------------------------------------
# Key binding trait definition:
# -------------------------------------------------------------------------
# Trait definition for key bindings
Binding = Str(event="binding", editor=KeyBindingEditor())
class KeyBinding(HasStrictTraits):
""" Binds one or two keystrokes to a method.
"""
# -------------------------------------------------------------------------
# Trait definitions:
# -------------------------------------------------------------------------
#: First key binding
binding1 = Binding
#: Second key binding
binding2 = Binding
#: Description of what application function the method performs
description = Str()
#: Name of controller method the key is bound to
method_name = Str()
#: KeyBindings object that "owns" the KeyBinding
owner = Instance("KeyBindings")
# -------------------------------------------------------------------------
# Traits view definitions:
# -------------------------------------------------------------------------
traits_view = View(
HGroup(
Item("binding1"),
Item("binding2"),
Item("description", style="readonly"),
show_labels=False,
)
)
def _binding_changed(self):
if self.owner is not None:
self.owner.binding_modified = self
class KeyBindings(HasPrivateTraits):
""" A set of key bindings.
"""
# -------------------------------------------------------------------------
# Trait definitions:
# -------------------------------------------------------------------------
#: Set of defined key bindings (redefined dynamically)
bindings = List(KeyBinding)
#: Optional prefix to add to each method name
prefix = Str()
#: Optional suffix to add to each method name
suffix = Str()
# -- Private Traits -------------------------------------------------------
#: The (optional) list of controllers associated with this KeyBindings
#: object. The controllers may also be provided with the 'do' method:
controllers = List(transient=True)
#: The 'parent' KeyBindings object of this one (if any):
parent = Instance("KeyBindings", transient=True)
#: The root of the KeyBindings tree this object is part of:
root = Property(observe="parent")
#: The child KeyBindings of this object (if any):
children = List(transient=True)
#: Event fired when one of the contained KeyBinding objects is changed
binding_modified = Event(KeyBinding)
#: Control that currently has the focus (if any)
focus_owner = Any(transient=True)
# -------------------------------------------------------------------------
# Traits view definitions:
# -------------------------------------------------------------------------
traits_view = View(
[
Item(
"bindings",
style="custom",
show_label=False,
editor=ListEditor(style="custom"),
),
"|{Click on an entry field, then press the key to "
"assign. Double-click a field to clear it.}<>",
],
title="Update Key Bindings",
kind="livemodal",
resizable=True,
width=0.4,
height=0.4,
)
def __init__(self, *bindings, **traits):
super().__init__(**traits)
if (len(bindings) == 1) and isinstance(bindings[0], SequenceTypes):
bindings = bindings[0]
n = len(bindings)
self.add_trait(
"bindings", List(KeyBinding, minlen=n, maxlen=n, mode="list")
)
self.bindings = [binding.trait_set(owner=self) for binding in bindings]
def do(self, event, controllers=[], *args, **kw):
""" Processes a keyboard event.
"""
if isinstance(controllers, dict):
controllers = list(controllers.values())
elif not isinstance(controllers, SequenceTypes):
controllers = [controllers]
else:
controllers = list(controllers)
return self._do(
toolkit().key_event_to_name(event),
controllers,
args,
kw.get("recursive", False),
)
def merge(self, key_bindings):
""" Merges another set of key bindings into this set.
"""
binding_dic = {}
for binding in self.bindings:
binding_dic[binding.method_name] = binding
for binding in key_bindings.bindings:
binding2 = binding_dic.get(binding.method_name)
if binding2 is not None:
binding2.binding1 = binding.binding1
binding2.binding2 = binding.binding2
def clone(self, **traits):
""" Returns a clone of the KeyBindings object.
"""
return self.__class__(*self.bindings, **traits).trait_set(
**self.trait_get("prefix", "suffix")
)
def dispose(self):
""" Dispose of the object.
"""
if self.parent is not None:
self.parent.children.remove(self)
del self.controllers
del self.children
del self.bindings
self.parent = self._root = self.focus_owner = None
def edit(self):
""" Edits a possibly hierarchical set of KeyBindings.
"""
bindings = list(set(self.root._get_bindings([])))
bindings.sort(key=lambda x: "%s%02d" % (x.binding1[-1:], x.binding1))
KeyBindings(bindings).edit_traits()
def key_binding_for(self, binding, key_name):
""" Returns the current binding for a specified key (if any).
"""
if key_name != "":
for a_binding in self.bindings:
if (a_binding is not binding) and (
(key_name == a_binding.binding1)
or (key_name == a_binding.binding2)
):
return a_binding
return None
# -- Property Implementations ---------------------------------------------
@cached_property
def _get_root(self):
root = self
while root.parent is not None:
root = root.parent
return root
# -- Event Handlers -------------------------------------------------------
def _binding_modified_changed(self, binding):
""" Handles a binding being changed.
"""
binding1 = binding.binding1
binding2 = binding.binding2
for a_binding in self.bindings:
if binding is not a_binding:
if binding1 == a_binding.binding1:
a_binding.binding1 = ""
if binding1 == a_binding.binding2:
a_binding.binding2 = ""
if binding2 == a_binding.binding1:
a_binding.binding1 = ""
if binding2 == a_binding.binding2:
a_binding.binding2 = ""
def _focus_owner_changed(self, old, new):
""" Handles the focus owner being changed.
"""
if old is not None:
old.border_size = 0
@observe("children.items")
def _children_modified(self, event):
""" Handles child KeyBindings being added to the object.
"""
# the full children list is changed
if isinstance(event.object, KeyBindings):
for item in event.new:
item.parent = self
# the contents of the children list are changed
else:
for item in event.added:
item.parent = self
# -- object Method Overrides ----------------------------------------------
def __setstate__(self, state):
""" Restores the state of a previously pickled object.
"""
n = len(state["bindings"])
self.add_trait("bindings", List(KeyBinding, minlen=n, maxlen=n))
self.__dict__.update(state)
self.bindings = self.bindings[:]
# -- Private Methods ------------------------------------------------------
def _get_bindings(self, bindings):
""" Returns all of the bindings of this object and all of its children.
"""
bindings.extend(self.bindings)
for child in self.children:
child._get_bindings(bindings)
return bindings
def _do(self, key_name, controllers, args, recursive):
""" Process the specified key for the specified set of controllers for
this KeyBindings object and all of its children.
"""
# Search through our own bindings for a match:
for binding in self.bindings:
if (key_name == binding.binding1) or (
key_name == binding.binding2
):
method_name = "%s%s%s" % (
self.prefix,
binding.method_name,
self.suffix,
)
for controller in controllers + self.controllers:
method = getattr(controller, method_name, None)
if method is not None:
result = method(*args)
if result is not False:
return True
if binding.method_name == "edit_bindings":
self.edit()
return True
# If recursive, continue searching through a children's bindings:
if recursive:
for child in self.children:
if child._do(key_name, controllers, args, recursive):
return True
# Indicate no one processed the key:
return False